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Tuesday, November 16, 2010

herbalisum route

Hyjal 450-475
Hyjal Herbalism Route

Leveling from 475-525

Finally, head to Deepholm and collect Cinderbloom and Heartblossom. These herbs are everywhere, you won't even be able to finish the entire route before hitting 525. You need to be level 82 to go to Deepholm. If you're not level 82, you can continue collecting Cinderbloom in Hyjal or Vashj'ir until you are level 500. At level 500, you can go to Uldum and collect Whiptail along the rivers until you're 525.
Deeplholm 475-525
Deepholm Herbalism Route

Alchemy an inscription to 525

Alchemy
Level
Item
Mats
425-450
Draught of War
1 Cinderbloom, 1 Crystal Vial per attempt
450-455
Earthen Potion or Ghost Elixir
2 Stormvine, 1 Crystal Vial per attempt or 2 Cinderbloom, 1 Crystal Vial per attempt
455-460
Deathblood Venom
1 Stormvine, 1 Crystal Vial per attempt
460-465
Volcanic Potion
1 Cinderbloom, 1 Azshara's Veil, 1 Crystal Vial per attempt
465-475
Elixir of the Cobra or Potion of Concentration
1 Azshara's Veil, 1 Cinderbloom, 1 Crystal Vial per attempt or 2 Azshara's Veil, 1 Crystal Vial per attempt
475-480
Elixir of Deep Earth or Mighty Rejuvenation Potion
2 Hearblossom, 1 Crystal Vial per attempt or 2 Whiptail, 1 Crystal Vial per attempt
480-485
Elixir of Impossible Accuracy or Prismatic Elixir
1 Cinderbloom, 1 Hearblossom, 1 Crystal Vial per attempt or 1 Cinderbloom, 1 Whiptail, 1 Crystal Vial per attempt
485-490
Potion of the Tol'vir
1 Stormvine, 1 Whiptail, 1 Crystal Vial per attempt
490-495
Elixir of Mighty Speed
1 Stormvine, 1 Twilight Jasmine, 1 Crystal Vial per attempt
495-500
Elixir of the Master
1 Twilight Jasmine, 1 Heartblossom, 1 Crystal Vial per attempt
500-505
Create any flask learned at 500
505-510
Transmute: Dream Emerald
3 Jasper, 3 Stormvine per attempt
510-515
Create any flask learned at 510
515-520
Do any transmute learned at 515
520-525
Do any transmute learned at 520
 
Inscription
Level
Item
Mats
425-445
Blackfallow Ink
1 Resilient Parchment, 1 Blackfallow Ink per attempt
445-450
Scroll of Intellect IX
1 Resilient Parchment, 1 Blackfallow Ink per attempt
450-455
Scroll of Protection IX
1 Resilient Parchment, 1 Blackfallow Ink per attempt
455-460
Scroll of Spirit IX
1 Resilient Parchment, 1 Blackfallow Ink per attempt
460-465
Scroll of Stamina IX
1 Resilient Parchment, 1 Blackfallow Ink per attempt
465-470
Scroll of Strength IX
1 Resilient Parchment, 1 Blackfallow Ink per attempt
470-475
Scroll of Agility IX
1 Resilient Parchment, 1 Blackfallow Ink per attempt
475-480
Inferno Ink
2 Burners Embers per attempt
480-490
Etched Horn
5 Inferno Ink, Scavenged Dragon Horn per attempt
490-500
Manual of the Planes
10 Resilient Parchment, 3 Inferno Ink, 10 Volatile Life per attempt
500-510
Runescroll of Fortitude II
5 Inferno Ink, 5 Resilient Parchment per attempt
510-515
Battle Tome or Divine Companion or Dugeoneering Guide
10 Resilient Parchment, 8 Inferno Ink, 24 Volatile Life, 6 Volatile Fire or Air or Water per attempt
515-525
Notched Jawbone or Silver Inlaid Leaf
12 Inferno Ink, 36 Volatile Life, 12 Volatile Earth, Bleached Jawbone or Silver Charm Bracelet per attempt

engineering an leathworking to 525

Engineering
Level
Item
Mats
435-440
Volatile Energy Converter
2 Obsidium Bar per attempt
440-450
Authentic Jr. Engineer Goggles
2 Obsidium Bar per attempt
450-460
Handful of Obsidium Bolts
2 Obsidium Bar per attempt
460-465
Safety Catch Removal Kit
2 Obsidium Bar, 2 Handful of Obsidium Bolts, 2 Volatile Energy Converter per attempt
465-475
High-Powered Bolt Gun
2 Obsidium Bar, 2 Handful of Obsidium Bolts, 2 Volatile Energy Converter per attempt
475-525
De-Weaponized Mechanical Companion or Personal World Destroyer
2 Obsidium Bar, 2 Handful of Obsidium Bolts, 2 Volatile Energy Converter per attempt
 
Leathworking
Level
Item
Mats
425-450
Savage Armor Kit
5 Savage Leather per attempt
450-460
Savage Cloak
7 Savage Leather per attempt
460-465
Darkbrand Shoulders
10 Savage Leather per attempt
465-470
Darkbrand Belt
10 Savage Leather per attempt
470-475
Darkbrand Helm
15 Savage Leather per attempt
475-480
Razorshell Leggings
10 Savage Leather, 5 Scarred Shell Fragment per attempt
480-485
Darkbrand Leggings
20 Savage Leather per attempt
485-495
Heavy Savage Armor Kit
20 Savage Leather per attempt
495-500
Cloak of Beasts or Cloak of War
15 Heavy Savage Leather, 8 Volatile Life or 15 Heavy Savage Leather, 4 Volatile Shadow, 4 Volatile Fire per attempt
500-510
Create any Draconic Embossment trained at 500
1 Pristine Hide and 1 Volatile (depends on pattern) per attempt
510-515
Bloodied Leather Bracers or Bloodied Leather Gloves or Bloodied Wyrmhide Belt or Bloodied Wyrmhide Bracers
10 Heavy Savage Leather, 10 Volatile Fire per attempt
515-520
Bloodied Leather Boots or Bloodied Leather Shoulders or Bloodied Wyrmhide Boots or Bloodied Wyrmhide Gloves
10 Heavy Savage Leather, 10 Volatile Fire per attempt
520-525
Bloodied Leather Belt or Bloodied Leather Helm or Bloodied Wyrmhide Chest or Bloodied Wyrmhide Shoulders
10 Heavy Savage Leather, 10 Volatile Water per attempt

enchanting an tailoring to 525

Encahanting

425-435  enchant boots- earthen               2 hypnotic dust per attempt
                vitality

435-450  enchant cloak-greater spell         3 hypnotic dust per attempt
                piering per attempt

450-455  enchant weapon-avalanche         4 hypnotic dust, 6 greater celestial essence per attempt

455-460  enchant boots-haste                   2 hypnotic dust, 1 greater celestial essence per attempt

460-465  enchant bracer-critical strike      4 hypnotic dust, 2 lesser celestial essence per attempt

465-470  enchant cloak-intellect               6 hypnotic dust per attempt

470-475  enchant gloves-exceptional        3 hypnotic dust, 2 greater celestial essence per attempt
                strength                      

475-480  enchant boots-major agility        4 hypnotic dust, 2 greater celestial essence per attempt

480-485  enchant gloves-greater               5 hypnotic dust, 2 greater celestial essence per attempt
                expertise

485-490  enchant sheild-blocking              12 hypnotic dust per attempt

490-495  enchant cloak-critical strike         8 hypnotic dust, 2 greater celestial essence per attempt

495-500  enchant bracer- precision           12 hypnotic dust, 1 greater celestial essence per attempt

500-505  enchant cloak-protection             8 hypnotic dust, 3 greater celestial essence per attempt

505-510  enchant bracer-exception            9 hypnotic dust, 3 greater celestial essence per attempt
                spirit

510-525  enchant boots-mastery                10 hypnotic dust, 3 greater celestial essence per attempt

Tailoring 

425-450  bolt of embersilk cloth                  5 embersilk cloth per attempt

450-465  deathsilk belt or deathsilk              3 bolt of embersilk cloth, 1 eternium thead per attempt
                bracers

465-475  deathsilk cowl                               3 bolt of embersilk cloth,6 volatile fire per attempt

475-480  spiritmend belt or spiritmend         3 bolt of embersilk cloth, 8 volatile fire per attempt
                bracers

480-485 spiritmend boots                            4 bolt of embersilk cloth, 8 volatile water per attempt

485-490  spiritmend gloves or                      4 bolt of embersilk cloth,10 volatile water per attempt
                spiritmend leggings

490-500  spiritmend robe                             4 bolt of embersilk cloth, 10 volatile fire per attempt

500-505  embersilk bracers or                      4 bolt of embersilk cloth, 12 volatile fire per attempt
                fireweave belt

505-510  embersilk shoulders or                   4 bolt of embersilk cloth, 15 volatile water per attempt
                fireweave bracers

510-515  embersilk belt or fireweave            5 bolt of embersilk cloth, 15 volatile water or
                shoulders                                        15 volatile fire per attempt

515-525  embersilk gloves or                       5 bolt of embersilk cloth, 20 volatile water or
                fireweave boots                            20 volatile fire per attempt

Monday, November 15, 2010

jc an bs trades after 450

JC 450 to 465  u need 1 gem per attempt of gree hessonite,nightstone,carnelian,jasper,zephyrite an alicite

465 to 490 1 gem per attempt  blue gems  inferno ruby , ember topaz, demonseye, dream emerald,amerjewel, ocen sapphire

490 to 515 meta gems make as many as pos  requirea 1 shadowspirit diamond

515 to 525 fire prism  requires  3 carnelian 3 alicite 3 hessonite 3 jasper 3 nightstone 3 zephyrite per attempt

515 to 525 also rinetone sunglasses 2 elementium bars 2 chimera eye 6 stardust 2 dream emeralds per attempt

BS
 425 to 440  folded obsidium                          2 obsidium bars per attempt

440  to 450 hardened obsidium bracers         3 folded obsidium per attempt
                    or redsteel bracers

450-460 hardened obsidium gauntlets           3 folded obsidium per attempt
               or hradened obsidium shield
               or redsteel gauntlets

460-470 hardened obsidium belt or             4 folded obsidium, 1 volatile earth per attempt
              redsteel belt or stormforged
              belt

470-480  heardened obsidium boots or       5 folded obsidium per attempt
               redsteel boots or
               stormforged boots

480-490  redsteel shoulders or                  5 foled obsidium, 10 elementium bar per attempt
                stormforged legguards or
                stormforged shoulders

490-500  hardened obsidium                   5 folded obsidium, 15 elementium bar per attempt
                legguards or redsteel
                legguards

500-525  hardened obsidium                  10 folded obsidium, 10 elementium bar per attempt
                breastplate

Saturday, October 23, 2010

blizzcon was awesome

So while  watching blizzcon  I found FOR THE HORDE  was repeated over an over love it.  Lots of Q&A was anwsered   Find your inner Geek was a main topic this year flex raid lock outs were explained trimming an cuts to lower dugeons have been done for cata with added teleporters and  grave yards have been moved closer to instances an raids rez an raid love it.Glimpses into patch 4.1.0 were given  new mmo was mentioned what it is  they wont say  new expansion for wow in works  new lengendary weaapon was confirmed  lvl 90 dks talents are going to be awesome  paladins  have had a major fix, druids get ur tree on  you won the battle but you can still show your gear rouges are being worked on.

And The BIG BIG NEWS  CATACLYSM  YOU CAN PURCHASE AN DOWN LOAD TO BE PLAYABLE DEC 7TH AT  12  PST OMG

AND IF YOUR DIABLO FAN YOUR 5TH AN FINAL CLASS IS THE AWESOME DEMON KNIGHT CHECK OUT MY YOUTUBE FOR MORE INFO

http://www.mmobluepost.com/  for wicked highlights leading up to cata or for class asstiance

ALSO DNT FORGET TO CHECK OUT  

Wednesday, October 20, 2010

tanks palli warrior an dk still looking at druid

Ok tanks hows things  aside with rotations mastery is a big thing here as I have been going through the math  an thousands of post on this subject  I finally got it.

in 4.0.1  an cata  req is required  for a palli tank to have 102.4 % block this is same an tbc aka burning crusade such can be reached  through mastery after you have hit an expertise capped  remove your parry an replace with mastery to reach this cap.

for dk's  pretty much the smae remove all your parry an reforge with mastery

an warrior's   same as well remove your  parry an reforge mastery

druids so bear tanks reforge  after capping expertise an hit reforge  haste an crit into mastery since there is no parry  though 2 stats are pretty much useless

now with that said 20 is mastery cap so dnt go over 20